#Lore24 Weekly Post (31/52) - D66 Prompt Lists (6)
D66 Strangers & Travels Prompt List 1:
A weathered traveler seeks to trade rare herbs for food or shelter.
A lone wanderer offers cryptic advice but insists on being paid in a special coin.
A group of traders is arguing about the price of a mysterious artifact.
A merchant offers a discount if you help them with an unexpected problem.
A child points to a nearby forest, claiming they saw something strange.
A suspicious-looking person follows your party, but doesn't approach.
A tired hiker offers a dangerous shortcut to your destination.
A well-dressed individual offers to exchange their service for a favor.
A traveler in need of a guide offers a map of the area in exchange for protection.
A suspicious cart of supplies seems to have broken down near the path.
An elder offers cryptic wisdom about the local area, but only for a small fee.
A group of travelers is in desperate need of water or food.
A broken-down vehicle lies across the road, but the owner insists on staying with it.
A traveler tries to sell you a strange, rare item, but there’s something off about it.
A local guide offers to take you deeper into a hidden ruin.
A person of importance is traveling with a large, heavy cart and needs help.
A pair of explorers offer you their knowledge about the terrain in exchange for a favor.
A lone traveler seems injured but refuses help.
A local offers a one-time magical item in exchange for assistance with a task.
A group of adventurers is passing through and asks if you know any nearby dangers.
A trader wants to test a new product on you, but it's a risky proposition.
A highly injured traveler begs for your assistance in finding a healer.
A charismatic stranger offers to take you to a hidden treasure if you join them.
A person urgently requests help finding a lost friend in the wilderness.
A hiker warns of an approaching storm but offers to shelter you in their home.
A stranger tells a wild tale of a city that appears only under certain moon phases.
A family of travelers seeks help in protecting their camp from wild animals.
A lonely traveler offers to tell you stories in exchange for a safe place to stay.
A mysterious figure offers to guide you to an ancient place, but only for a steep price.
A local craftsman offers a valuable item in exchange for rare materials.
A person claiming to be lost is actually tracking you for unknown reasons.
A group of outlaws offers a deal—help them with something, and they'll owe you a favor.
A passing healer offers free services but warns of an unknown danger.
An enthusiastic traveler tells of a secret path leading to untold riches.
A merchant offers you an item that seems to be cursed, but the price is tempting.
A stranger offers a rare map but warns that it’s not without risk.
D66 Strangers & Travels Prompt List 2:
An injured traveler asks for your help but offers nothing in return.
A mysterious figure is seen wandering nearby, carrying something important-looking.
A fellow traveler is offering a deal for supplies, but their motives seem unclear.
A group of friendly strangers invites you to join their campfire for food and stories.
A nervous-looking person begs for protection against a pursuing group of bandits.
A local offers you a guide to a dangerous area for a steep price.
A band of wandering bards offers entertainment in exchange for a place to stay.
A trader asks for directions but seems to be hiding something.
A child brings news of a dangerous traveler nearby.
A merchant offers to sell you a powerful item if you can help them recover it.
A strange map with cryptic markings is given to you by a traveler passing through.
A lone figure offers to guide you through a dense forest but warns of a hidden danger.
A passing ranger advises you to avoid the road ahead due to dangerous wildlife.
A wandering scholar offers knowledge of local plants and their uses.
A familiar face from your past appears unexpectedly, offering help.
A person with a hidden agenda offers to share their supplies in exchange for your trust.
A group of travelers offers a shared camp, but there’s a sense of underlying tension.
A traveling merchant offers a rare artifact for sale, though the price is high.
A mysterious traveler claims to have been to a far-off land and offers a map.
A person carrying a strange object warns you of dangerous nearby ruins.
A cloaked figure tries to join your group, though their intentions are unclear.
A lost traveler with no supplies asks for help, offering nothing in return.
A hunter offers advice on navigating dangerous terrain but asks for a favor in return.
A scholar claims to have important information on an upcoming event but wants something in exchange.
A group of people invites you to their settlement but only if you prove your worth.
A merchant claims to have knowledge of a hidden treasure but needs assistance.
A wandering alchemist offers potions and remedies in exchange for rare ingredients.
A traveler asks for your help in finding a lost heirloom or keepsake.
A band of travelers is stranded without food or water and begs for assistance.
A secretive traveler offers a warning about a group planning an ambush nearby.
A figure in tattered robes offers a cryptic warning about the fate of your journey.
A group of well-armed travelers asks for your assistance against a band of raiders.
A family of travelers seems lost, asking for a safe path through the area.
A mysterious person offers a magic item that could aid you, but it comes with a price.
A nomad claims to have seen a rare phenomenon that could change the course of your journey.
A weathered traveler offers valuable insight into navigating a dangerous region.